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Olga Kisseleva
... affronting or testing the elements constituting the
reality
of a situation in which she can borrow from numerous...
Light, only light
2003
-
2011
... the landscape is organized around the viewer’s perception; his
reality
and the world around him are brought together as one. By placing...
INVERSE SPACE
2017
... far more information than the physical three-dimensional
reality
that we typically inhabit. At the same time, microscopic...
Caterina Davinio
... OF THE ARTIST, HIS IDENTITY, AND HOW THE CONCEPTS OF IDENTITY,
REALITY
, NATURE, COPY, ORIGINAL, PRESENCE, PERFORMANCE, SPACE-TIME,...
Hyperoptics
2021
... and questions certain conditions related to our perception of
reality
.
Lautriv Chromagnon/Medusa
1995
... different ambiences in diverse ways: Digital Mode (Virtual
Reality
), stereoscopic 3D vision interactive and analog interactive in...
conFIGURING the Cave
1997
-
1997
... The work utilises the CAVE technology stereographic virtual
reality
environment with contiguous projections on three walls and the...
ATTRACTIONS
2005
-
2010
... us, giving the impression of being made digitally while in
reality
, they are made by hand, following the tradition of previous...
Tower
2011
... the top of which the inter-actor is located within the virtual
reality
environment. Wearing a head mounted display the inter-actor...
Featured Artwork "I’m sorry I made you feel that way" by Martina Menegon (2023)
06/2024
I'm sorry I made you feel that way (2023) by Martina Menegon is an interactive experience and performative self-portrait exploring new possibilities for empathy and care for our hybrid selves.
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