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  • interskin -
    Whereas the first cyberSM project used a visual interface to influence and control the remote environment, the functionality of the third generation suits shifts the emphasis away from the computerscreen as mediator to the body itself. In the
  • Vanishing Body -
    A work to lead spectator to a position of a performer. An installation for an exhibition "De-Genderism" at Setagaya Museum, Japan. When you enter the semicircle room (devided into two rooms by a screen), you are asked whether to enter with your
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • VR COLLECTION -
    4 VR sequences for Oculus & Touch from earlier work: "Angels", "Chambers", "Dynasty and "The Isle that was a Book". Released in 2017 Experience a VR scene from the "VR COLLECTION" with your Oculus helmet and left Touch interface by downloading the
  • CHAMBERS VR -
    A Stenger Classic in minimal style and with intense VR atmosphere. Released in 2018 Experience one excerpt from "Chambers VR" with your Oculus helmet and left "Touch" interface, by downloading the zip file from my website. Link on left.
  • THE WISH VR -
    VR movie in progress with video version published in 2015 Currently being transfered into Unity and Oculus. Experience one excerpt from "The Wish VR" with your Oculus helmet and left "Touch" interface, by downloading the zip file from my website.
  • Hershman, Lynn. Touch-Sensitivity and Other Forms of Subversion: Interactive Artwork Leonardo 26, no. 5 (1993): 431-436.
  • Zapp, Andrea. The Metaphor of Touch – Identification, Personality and Contact within the Screen In 6th International Symposium on Electronic Art, ISEA, Proceedings, , 322-324. Montreal, Canada: 1996.
  • Hansen, Mark. Embodying Virtual Reality: Touch and Self-Movement in the Work of Char Davies Critical Matrix: The Princeton Journal of Women, Gender and Culture 12, no. 1-2 (2001): 112-147.
  • Klanten, Robert and S. Ehmann and V. Hanschke, ed. A Touch of Code. Interactive Installations and Experiences. Berlin: Gestalten, 2011.