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  • ... New Zealand, and published several book chapters on augmented reality/mixed reality as an emergent cultural paradigm. I like to...
  • ...Brill, Louis M.. Looking Glass Playgrounds Hit the Entertainment Bullseye Virtual Reality World (Nov. - Dec. 1993): 41-48. ouis M.. Looking Glass Playgrounds Hit the Entertainment Bullseye Virtual Reality World (Nov. - Dec. 1993): 41-48.
  • ... the potentialities of a new interaction paradigm: augmented virtuality. It was developed as an eSCAPE demonstrator in partnership... once. PlaceWorld’s core technology is based on the augmented reality affordance of the Panoramic Navigator (1997). While the...
  • ...The interactive 3D virtual reality installation "The Travels of Mariko Horo" is a reverse Marco Polo fantasy imagining the fictitious Mariko... The interactive 3D virtual reality installation "The Travels of Mariko Horo" is a reverse Marco Polo fantasy imagining the fictitious Mariko...
  • Garden Of Changes -
    ... to speedy gamification and the pace of jump-and-run games, the Virtual Reality application invites to ponder, reflect and appreciate... gamification and the pace of jump-and-run games, the Virtual Reality application invites to ponder, reflect and appreciate the...
  • ... Entities for an Autonomous Behavior In Artificial Life and Virtual Reality, edited by Nadia Magnenat-Thalmann and Daniel... for an Autonomous Behavior In Artificial Life and Virtual Reality, edited by Nadia Magnenat-Thalmann and Daniel ThalmannLondon:...
  • ... graphics, and afterwards on interactive installations and virtual reality. She holds a Ph.D. in Fine Arts from the University of... and afterwards on interactive installations and virtual reality. She holds a Ph.D. in Fine Arts from the University of the...
  • Facades - video
    ... immersive experience is also an experience of instability. A virtual urban scene is developed in facades, constructed from... space. The piece challenges traditional concepts of space, reality and perception, and the presented immersive experience is also...
  • Cyber Necktie -
    ... appear on the screen. The images deal with the content of: virtual reality, cyberspace and net-work-interpretations. ... on the screen. The images deal with the content of: virtual reality, cyberspace and net-work-interpretations. ...
  • sens:less -
    ... by metal arms over a steel platform. Video images of the virtual world are projected onto the eggs walls and these images are... sense:less is a place for humans to experience a stranger alternate reality. Through VR technology and a custom made body suit sense:less...