Archive Search

  • Caviezel, Flavia & Schwander, Markus and Pat Badani, ed. Eighty Seven Questions About Artistic Research. Vol.ELIA Conference: Economies of aesthetics. https://issuu.com/swissartisticresearchnetwork/docs/170602_sarn_87-questions_epub_doppe th
  • Waelder, Pau. Selling and collecting art in the network society. Interactions among contemporary art new media and the art market. Phd Thesis, Universitat Oberta de Catalunya, Barcelona, February 2016.
  • n0time -
    Computer technology promised to save us time and provide a renewed sense of community. Instead we are collectively suffering from information overflow and lack of time, and we have to reconsider the established notions of "community". When thinking
  • IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
  • EXHIBITION The Millennium Dialogue's phase one exhibition "Leading the Edge" is comprised of selected faculty and student works from invited academic and research institutions in China and abroad. Works in the exhibition include sensor-based
  • "Art and Body" was the general topic of EMAF 1995. Many artists had chosen the human body to be the focal point of their projects, and they also brought up the question of the influence the expansion of interactive media has on the individual. The
  • The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
  • Decode: Digital Design Sensations showcases the latest developments in digital and interactive design, from small, screen-based, graphics to large-scale interactive installations. The exhibition includes works by established international artists
  • 2011 – the year of the tsunami and nuclear disaster in Japan – but also the year of celebrations to mark 150 years of friendship between Germany and Japan. EMAF joined in the festivities by presenting the programme “Japanese Media Art Now”,
  • Family Portrait -
    Imagine a portrait. You walk up to it and engage in conversation. You pick a question from a pre-established set on the screen. The portrait gives you an answer. A new set of questions, or coments appears. You get further reactions. As this