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I̶n̛t͘e͟rf̕e̢ren̵ce
2019
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2019
Interference – a network dropping out, white noise on screens – is seldom welcome. Yet without it, we might not encounter new perspectives or discover new stars. At Jodrell Bank Observatory, scientists regard interference as unhelpful noise or
After Tomorrow
2017
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2018
If we consider the Revelation to John as a veritable scenario of the Apocalypse its realization (the reality always differs from the scenario) can look in the following way. There is a world where one part of the survived passed into a new form of
Lightpools
1998
Lightpools or El Ball del Fanalet is a multi-user experience that uses Virtual Reality (VR) technology. It takes place in a circular arena approximately six meters in diameter, onto which a real-time computer generated image is projected from above.
The Internal Organs of a Cyborg
1998
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1998
The Internal Organs of a Cyborg CD-ROM tells the story of two characters whose lives and identities collide in a hospital emergency room. The story is told in the form of a science-fiction-style comic strip using stock photographs from
I Am Not Me, The Horse Is Not Mine
2009
A comic and visually dazzling performance by renowned South African artist William Kentridge, in "I Am Not Me, the Horse is Not Mine," the artist himself gives an unusual presentation related to his current opera-in-progress: a work inspired by
European Media Art Festival 1995: Art and Body
1995
"Art and Body" was the general topic of EMAF 1995. Many artists had chosen the human body to be the focal point of their projects, and they also brought up the question of the influence the expansion of interactive media has on the individual. The
In Sound Mind
2006
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2006
Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
A New Life
1989
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1989
Digital video 4 mins 8 secs colour, stereo sound by Jon Rose A NEW LIFE is a digitally produced video tape loosely based around Dante's first novel The New Life. In addition it draws upon a number of works by the early Renaissance Italian
Pikapika
2000
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2000
Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)
Landing Home in Geneva
2005
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2005
Digital video installation The project was initiated with prof.Jean-Louis Boissier and Daniel Pinkas and produced with Haute Ecole d'arts appliques de Geneva, and was shown at the Centre pour L'image Contemporarie, Saint Gervais Geneva.
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