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Lights Contacts
2010
video
... reactive to other living bodies. If the person remains alone,
not
hing happens, there is no reaction. They must touch each other’s...
Membrane
2004
video
... where physical presence and media worlds merge. Though we are
not
physically touching those we are engaging with, there is...
Substance
2002
-
2002
Richard Brown, Alan Dunning and Paul Woodrow Curated by Michael Alstad and Camille Turner InterAccess Electronic Media Arts Centre in partnership with Subtle Technologies and Year Zero One present Substance, an exhibition of interactive
Concerts for the Deaf: Four Senses Multisensory Concerts 2002
2002
-
2002
... Film School and Danish Radio Television where I was a key
not
e speaker and workshop leader in how to attract audiences to...
Djehan Kidd
... Biennale. Throughout the years, her work has been presented
not
ably by journalist Oprah Winfrey, on USA today, or in publications...
Ruth Schnell
Ruth Schnell is an Austrian media artist, professor for media arts and curator. She has been working with computer-aided tools since the mid-1980s. Her artistic research focusses on examining the perception of images/sound/language in connection
homes | Photography and New Media Art (Homes | version 2), ehibition at Lumenvisum Gallery, Hong Kong
2015
-
2015
... beautiful and rich in detail, unfortunately, it could
not
be used in the interactive installation. It was composed of too...
Adrian Cuervo
FORMACIÓN Licenciado en Bellas Artes. Facultad Alonso Cano, Universidad de Granada. Beca Erasmus, Université Paris 8, París. Beca Séneca, Universidad del Pais Vasco, Bilbao. EXPOSICIONES INDIVIDUALES 2010 La imagen-velocidad. Espacio MeBaS,
Essay concerning human understanding
1994
-
1994
... The information coming from the plant was fed into a
not
her Macintosh running MAX, which controlled a MIDI sequencer. The...
medi@terra 2006
2006
-
2006
medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
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