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  • The Multi Mega Book is an "uptodate" electronic book sculpture ... a magical and stimulating journey through some of the most intense moments of human experience in media, technology, science, architecture and culture. The project is available
  • Floating Signs II -
    Three-part light installation Series 'Mirrors of the Unseen (MotU)' 'Floating Signs 2' features three light sticks, each consisting of a vertical bar of white flickering LEDs. For the viewer, the words and images seem to emerge from the bars,
  • PostPet -
    A artificial pet mail-soft. Planning and directing.(Graphic Design by MANABE Namie, Program by KOUKI Takashi) A pet you keep in your computer delivers your e-mail just like a carrier pigeon. If your e-mail friend has PostPet soft, your pet
  • Liquid Language -
    It is an experiement in fluid text. Text appears on the screen, dissolves and transforms continuously, resulting in a representation of a wandering stream of consciousness. The structure of the work revolves around the three themes : forgetting,
  • Objects of desire -
    shellscript on custom made computer white standard typography on black background In short intervals, a text sequence appears on the screen of a transparent object with the promising Sentence by sentence, second by second, with each new
  • Level Head -
    levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one
  • Opto-Isolator -
    Opto-Isolator (2007: Golan Levin with Greg Baltus) inverts the condition of spectatorship by exploring the questions: "What if artworks could know how we were looking at them? And, given this knowledge, how might they respond to us?" The sculpture
  • FIELDS 2.1
    Fields 2.1 is an attempt to create an illusion of consciousness in non-living matter. A moving eye is a property that allows the viewer to perceive the “inanimate” as the “conscious”. Using magnetic fields and ferrofluid technologies the artists
  • Sometimes Always / Sometimes Never / Sometimes discusses the visual horizons of nomadic culture and its entropic and saturated environments. Its point of departure is that nowadays life is seen through windows and screens and each moment appears as
  • Shirt -
    Video installation A men's shirt is placed on a hanger in front of a wall. The shirt is open and reveals the inside of the back panel, where a vertical crack is projected. The crack appears to blow easily in the wind. The crack allows visual