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  • "In this project Amazon.com's website was the vulnerable target. We eluded their copyright protections with a sophisticated hack of the "Search Inside" service. We stole complete digital volumes of books, reassembled them into .pdf format and
  • Wissensgewächs interactive facade with 16 screens reacting to passerby’s positions, distance and movements © 2007, Laurent Mignonneau & Christa Sommerer This interactive façade was designed by Mignonneau and Sommerer for the City of Science in
  • photography-film-coffee-neural networks-quantum physics-string theory-astrophysics-art-books-dogs
  • Deeply rooted in art, music, mathematics and technology, Lin Hsin Hsin has composed and realized digital music without sound card and midi instruments since 1985. She has created the first virtual art museum in the world, 1994, designed the 50th
  • AKA the Digital Giraffe, with 46 years experience as a Digital Painter and Digital Sculptor. Editor, programmer, designer, author the Digital Giraffe eZine (www.giraffe.com), an award-winning monthly journal of art and culture now in its 30th year
  • Andrea Zapp, born in Germany, is an internationally exhibiting media artist working across many platforms, such as “Networked Installation Stages”, art installations that are mixing and referencing real, virtual and online spaces; “Media, Miniature
  • Dove, Toni. Mesmer: Secrets of the Human Frame. New York: Granary Books, 1993.
  • Velthoven, Willem and Jorinde Seijdel, ed. Multimedia Graphics: The best of Global Hyperdesign. San Francisco, CA: Chronicle Books, 1996.
  • Ascott, Roy. Art, Technology Consciousness: Mind@Large. Bristol, UK: Intellect Books, 2000.
  • Brown, Richard. Stasis: Digital Hypnosis In Reframing Consciousness, edited by Roy AscottLondon, UK: Intellect Books, 1999.