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Digital Creativity Volume 31, 2020 - Issue 3: Shifting Boundaries: Practices and Theories,
Art
s and Technologies
2020
...Brooks, Anthony. Digital Creativity Volume 31, 2020 - Issue 3: Shifting Boundaries: Practices and Theories,
Art
s and Technologies. Vol.31. DOI 10.1080/14626268.2020.1810433, : Taylor and Francis, 2020.
Truth in media
art
through sensory-motor coordination: Scenography 2:Space and Truth, Zurich University of the
Art
s
2008
...D
art
el, van Michael. Truth in media
art
through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the
Art
s In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich University of the...
Liquid Views - Touch as Vision
1997
... Wolfgang Strauss and Christian A. Bohn. Liquid Views - Touch as Vision In Interaction, IAMAS International Academy of Media
Art
s and Science, Ogaki, Japan, edited by Itsuo SakaneGifu, Japan: 1997.
Art
and Education in the Telematic Culture / Kunst und Erziehung in der telematischen Kultur
1989
...Ascott, Roy.
Art
and Education in the Telematic Culture / Kunst und Erziehung in der telematischen Kultur In Synthesis - Visual
Art
s in the Electronic Culture / Die visuellen Künst in der elektronischen Kultur., edited by M. Eisenbeis and H. Hageböling, 184-203....
Digitally Expanded Forms of Narration
2002
... Narration In (dis) Locations, edited by Dennis Del Favero and Jeffrey ShawKarlsruhe: ZKM Karlsruhe and The Collegea of Fine
Art
s, University of New South Wales, Sydney and Cinemedia, Melbourne, 2002.
In Repertoire: A Guide to Australian New Media
Art
2003
...Gallasch, Keith, ed. In Repertoire: A Guide to Australian New Media
Art
. Strawberry Hills, AUS: Australia Council of the
Art
s, 2003.
No Way Home
1999
...Papastergiadis, Nikos. No Way Home In Cross Currents, edited by ZKMVol.2. ZKM Digital
Art
s Edition, Ostfildern-Ruit: Hatje Cantz, 1999.
Nature Morte: Landscape and Narrative in Virtual Environments
1996
...Morse, Margaret. Nature Morte: Landscape and Narrative in Virtual Environments In Immersed in Technology:
Art
and Virtual Environments, edited by Mary-Anne Moser and Douglas MacLeod, 195-232. Cambridge, London: MIT Press and Banff Centre for the
Art
s, 1996.
Metamedia and Cyberspace: Advanced Computers and the Future of
Art
, Technology and Creativity
1990
...Brown, Paul. Metamedia and Cyberspace: Advanced Computers and the Future of
Art
, Technology and Creativity In Culture, Technology and Creativity, edited by Philip HaywardLondon: John Libbey and
Art
s Council, 1990.
Editorial
1999
...Shaw, Jeffrey. Editorial In Dennis Del Favero: Cross Currents - ZKM Digital
Art
s Edition 2, edited by ZKM Karslruhe and Neue Galerie Graz am Landesmuseum JoanneumZKM Digital
Art
s Edition, Ostfildern-Ruit: Hatje Cantz, 1999.
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