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  • Schäfer, Mirko Tobias. Bastard Culture! How User Participation Transforms Cultural Production. Amsterdam: Amsterdam University Press, 2011.
  • Event: Hopeful Monsters Exhibition curated by Nic Tobier. Displayed two arms from AutopoiesisInstitution: Fosdick Nelson GalleryComment:
  • ... and in 3D into this image and sound...
  • The Port -
    Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
  • ... to reality. this said the distinction... point of interest: you first have to define...
  • Sommerer, Christa and Laurent Mignonneau and U. Yoshiyuki. The World of Art and Artificial Life Computer Today Journal 1, no. 71 (1996): 41-46.
  • de Kerckhove, Derrick. McLuhan Today / McLuhan Heute In Ars Electronica 2005: Hybrid - Living in Paradox, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz, 2005.
  • ...Benayoun, M.. Emotion Winds, Video Installation FLUX,...
  • Event: Computer Art: The Future TodayInstitution: IMéREC (Institut Méditerranéen de Recherche et de Création)Comment:
  • The artist and lecturer at the Académie Libanaise des Beaux-Arts in Beirut, Ricardo Mbarkho, presented the Media Art scene in Lebanon, in which artists reflect the identity crisis in the context of their sociopolitical and geographic environment.