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Digital Creativity Volume 31, 2020 - Issue 3: Shifting Boundaries: Practices and Theories,
Art
s and Technologies
2020
... 2020 - Issue 3: Shifting Boundaries: Practices and Theories,
Art
s and Technologies. Vol.31. DOI 10.1080/14626268.2020.1810433, :...
Truth in media
art
through sensory-motor coordination: Scenography 2:Space and Truth, Zurich University of the
Art
s
2008
...D
art
el, van Michael. Truth in media
art
through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the
Art
s In...
Book for the Electronic
Art
s
2000
...Mulder, Arjen and Maaike Post. Book for the Electronic
Art
s. Rotterdam, NL: V2_ Publishers, 2000.
Connexions:
art
, réseaux, média
2002
...Ècole Nationale Supérieure des Beaux-
Art
s, ed. Connexions:
art
, réseaux, média. Paris: Ensb-a, collection Guide de l´Etudiant en
Art
, 2002.
What Computer Games Can and Can´t Do
2000
...Juul, Jesper. What Computer Games Can and Can´t Do In Digital
Art
s and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
Information
Art
s: Intersections of
Art
, Science, and Technology
2003
...Wilson, Stephen. Information
Art
s: Intersections of
Art
, Science, and Technology. Cambridge, MA: The MIT Press, 2003.
Projet d´une Encyclopédie des
Art
s Médiatiques
2003
...Poissant, Louise. Projet d´une Encyclopédie des
Art
s Médiatiques .
Liquid Views - Touch as Vision
1997
... as Vision In Interaction, IAMAS International Academy of Media
Art
s and Science, Ogaki, Japan, edited by Itsuo SakaneGifu, Japan: ...
Art
and Education in the Telematic Culture / Kunst und Erziehung in der telematischen Kultur
1989
...Ascott, Roy.
Art
and Education in the Telematic Culture / Kunst und Erziehung in der telematischen Kultur In Synthesis - Visual
Art
s in the...
Nature Morte: Landscape and Narrative in Virtual Environments
1996
... Narrative in Virtual Environments In Immersed in Technology:
Art
and Virtual Environments, edited by Mary-Anne Moser and Douglas...
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