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  • Augè, Mark. Non-Places: An Introduction to Anthropology of Supermodernity. London/New York: Verso, 1992.
  • Event: THE THIRD EYE, PERFORMANCES, PEOPLE AND PLACESInstitution: Art in GeneralComment:
  • Decision Value -
    There are several places at which the density of crucial decisions is rather high. In Paris, I observed the emblematic buildings of the stock exchange (Bourse), the parliament (Assemblée Nationale), the high court (Palais de Justice), an airport
  • The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history
  • Performers tele-dialogue from two distinct places with a single spectator at a time, whose shadows become the theater of the work. Each performance is unique and constitutes a singular experience for the visitor, who is no longer only a passive
  • Photosynthetic Me is a bioart, interactive and Immersive installation that emerges from a process-based experiment around the topic of becoming plant-like. In the project, a biotechnologist activates a photosynthetic system in a situation of altered
  • Performers tele-dialogue from two distinct places with a single spectator at a time, whose shadows become the theater of the work. Each performance is unique and constitutes a singular experience for the visitor, who is no longer only a passive
  • The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history
  • Imaginary Workspaces is a series inspired by dystopian science fiction narratives as written by Stanislaw Lem and Philip K. Dick that imagine fictional industrial workspaces. This collection of invented images oscillate between retro futuristic
  • DOMINGUES, DIANA MARIA G. Terrarium Places Maior Ou Igual a 4d Arte Computacional Interativa (2004): 30-35.