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  • 2011 – the year of the tsunami and nuclear disaster in Japan – but also the year of celebrations to mark 150 years of friendship between Germany and Japan. EMAF joined in the festivities by presenting the programme “Japanese Media Art Now”,
  • Nuzzle Afar -
    "Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
  • Traces -
    Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the
  • Inside the immense flow of data exchange, the new technologies have facilitated an interdependency between the spheres of what is private and what is public, between interior and exterior, leading us to reveal, in an increasingly natural manner, our
  • n0time -
    Computer technology promised to save us time and provide a renewed sense of community. Instead we are collectively suffering from information overflow and lack of time, and we have to reconsider the established notions of "community". When thinking
  • Under the theme Seeking Silicon Valley, the 2012 ZERO1 Biennial will feature work by a diverse group of local, national, and international contemporary artists whose work will transform Silicon Valley into an epicenter for innovative art production
  • This exhibit displays art whose basic media consists of machinery, electronics or electronic media. These works are acts of conversation, with many different connections – a condensing process in space and time. Themes presented by active artists of
  • ISEA2015-DISRUPTIONS -
    21st International Symposium on Electronic Art, august 14th - 19th, 2015. ISEA2015’s theme of DISRUPTION invites a conversation about the aesthetics of change, renewal, and game-changing paradigms. We look to raw bursts of energy, reconciliation,
  • Professor of cultural and media studies at Lodz University, Poland, where he is a Chair of School of Media and Audiovisual Culture. Professor at the Academy of Fine Arts in Łódź. 2001 – 2006: Professor of Media Art and Media Theory, Academy of
  • IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care