Archive Search

  • The Dump - recyclage d’idées est une sorte de laboratoires d’idées artistiques. Les artistes ont été encouragés à prolonger les concepts d’un autre artiste, à utiliser les concepts entreposés sur le blog de Maurice Benayoun. Au lieu de recettes
  • Erickson, Christa. Networked interventions: debugging the electronic frontier In Embodied utopias: gender, social change and the modern metropolis, edited by Amy Bingaman and Lise Sanders and Rebecca Zorach, 225-241. London: Routledge, 2002.
  • Blur of the Otherworldly presents 25 contemporary artists whose work employs modern communication technologies (photography, film, video, radio, internet, computers) to explore culturally inbred questions / superstitions concerning parallel worlds
  • En septembre 1995 Les visiteurs du musée d’Art Contemporain de Montréal et ceux du Centre Georges Pompidou à Paris creusaient chacun de leur côté un tunnel virtuel à la rencontre les uns des autres. Deux ans plus tard ce premier maillon d’un tunnel
  • Deux pièces datant du début des années 1980, parmi les toutes premières œuvres de Maurice Benayoun, s’articulent autour de la thématique historique du Carré blanc fond blanc de Kazimir Malevitch. L’artiste n’a alors pas encore exploité le
  • And That’s The Way It Is is a collaboration between the University of Texas’s public art program Landmarks and The Office for Creative Research from the spring of 2012. Drawing on transcripts from the Cronkite archives held by the Briscoe Center and
  • The 'Engine of Engines' is a generative sound & video installation that responds in real-time to network traffic in the local environment. In the Hong Kong debut (see video), sixteen self-contained nodes, each composed of a screen, processing-unit,
  • Skull v02
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1994 The original version of this image, Skull v1 was first
  • C. E. B. REAS (b. 1972, United States) lives and works in Los Angeles. His software, prints, and installations have has been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. REAS'
  • Unreal -
    The debut exhibition "Unreal" will begin on 19 May 2017 and will revolve around epistemological issues. How is reality structured? Is it at all still possible to distinguish between simulated and authentic worlds? How intelligent are artificial