Archive Search

  • This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
  • William Kentridge: WEIGHING…and WANTING is an installation of charcoal, pastel and gouache drawings and a film transferred to laser disk which is based on the drawings. Kentridge's homeland, South Africa, figures largely in his artwork, which
  • For this installation an augmented-reality apparatus was made where the viewer could rotate and tilt an optical system attached to a monitor, so that various simple computer-generated objects could be seen floating in different locations in the real
  • Ren Fah - is a media-artist and researcher working in the field of Cultural Studies/ Critical Theory and Analysis. He received his PhD. in 2011 from the University of Applied Arts, Vienna. Within the frame of his PhD. project he conducted research
  • EVE is a research and development project initiated at the ZKM Karlsruhe in cooperation with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment
  • The projection environment of PLACE consists of a cylindrical projection screen and a rotating platform in the center that carries a wide-angle three-projector system fed by an SGI-Onyx computer. The distortion caused by the projection onto the
  • SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing
  • A virtual reality murder mystery - part movie, part performance - was created at The Banff Centre for the Arts in Canada, in collaboration with Michael Mackenzie. It is an immersive interactive narrative piece. It combines interactive computer
  • Room of One`s Own -
    ROOM OF ONE'S OWN (1993) forces the viewers eyes to become immersed into the actual space of a tiny articulated interactive electronic peep show. A stainless steel box placed at eye level with movable periscopic viewing device bridges the