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  • Patrícia Gouveia is an artist, designer, scholar, and curator with more than twenty years of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on
  • Grau Oliver. Media Art needs Histories and Archives. New Perspectives for the Digital Humanities. In Arte e Technologia // Modus Operandi, edited by Maria Beatriz de Medeiros and Suzete Venturelli and Cleomar Rocha, 152-173. : lnstituto de Arte
  • DOMINGUES, DIANA MARIA G. Interatividade e Ritual: Diálogos do corpo com sistemas artificiais Arte e Tecnologia Imaginário Real Virtual, Brasília 2 (1999): 56-72.
  • Diana DominguesThe Archive of Digital Art, 07/2023Text, Editing & Interview by Carla ZamoraShe has an immense and multifaceted body of work, revealing an enormous talentopening to multiple dimensions. (…) And in my opinion, the contents in
  • SeeBanff! - video
    SEE BANFF! is an interactive stereoscopic installation. It bears a strong - and intentional - resemblance to an Edison kinetoscope, which made its public debut one hundred years ago in April 1894. It achieved instant popularity, but was short-lived.
  • Revelation of Eve Clone III was created and exhibited at the “Post-Humanist Desire” international art exhibition at MOCA Taipei. I used 3D animation to recreate all the characteristics in Revelation of Eve Clone I, such as reproductivity and the
  • Rochallyi, Radoslav. DNA: Leinwänden der Poesie, ISBN: 978-80-973501-1-6. Bratislava: EOCN, 2019.
  • Prof. Dr. Diana Domingues is the founder and the Director of LART (Art and TechnoScience Research Laboratory, Brazil). She is a CNPq researcher PQ1 A at the National Research Board, Ministry of Science Technology and Innovation, She actuates as a
  • PUNCH
    Rochallyi, Radoslav. PUNCH. Bratislava: EOCN, 2020.