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Virtual Balance
1994
-
1994
video
... platform. It anticipated the Nintendo Wii Board (2006), a
com
mercial device for gymnastic exercises. It is an example of the...
Handsight
1992
... the viewer enters the virtual eye through its iris and sees a
com
puter-generated 3D tableau which is located within its virtual...
Fruit Machine
1991
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1991
video
... is chosen as the functional context for a strategy of
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munication (person/machine/person), and the related iconography of...
A Body of Water
1999
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1999
video
... the exhibition progressed it inspired highly imaginative tele
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munication: parties, family reunions, even showing the latest...
Televirtual Fruit Machine
1993
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1993
video
...This
com
puter graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable...
Memory Theatre VR
1997
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1997
video
... and enter four distinct virtual spaces through a clock-like
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pass, North, East, South, West indicating the four different...
80+1 A journey around the world
2009
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2009
Inspired by Jules Vernes’ classic novel, Ars Electronica, voestalpine and Linz09 are going on a ‘round-the-world journey June 18 to September 7, 2009. “80+1 – A Trip Around the World” is an expedition across the face of our planet and into our
conFIGURING the Cave
1997
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1997
...ConFIGURING the CAVE is a
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puter based interactive video installation that assumes a set of technical and pictorial procedures to identify...
Octopus
1968
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1968
A large inflatable structure in form of an octopus was inflated inside the museum - the people there dragged about and entangled themselves in its long tentacles (25m). The work was made for the start of activities by de Stichting.
Pneutube
1968
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1968
A large transparent inflatable tube the public could enter and which, depending on the context of presentation, functioned as an expanded cinema and performance environment, playful interactive space and architectual corridor.
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