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  • ... information as well!KEYWORDS: The ADA keyword System interconnects artists and artworks by aesthetics, genre, subject and technology and gives you a basic overview of main themes addressed by the artists.
  • Biota -
    ... of life, arising hundreds of millions of years ago as one of the first multi-cellular animals. While ceramics is an ancient technology, the attached figurines are rapid prototyped sculptures that are coated in silver leaf. The figurines represent...
  • ...AL GRANO: Augmented Cereals is an art, science and technology installation in public space. This is an Augmented Reality work in which consumers interact with the work via smartphone in a supermarket breakfast cereal aisle, using an Augmented Reality app (Aurasma). In...
  • ...DOMINGUES, DIANA MARIA G and Eliseo REATEGUI. Creating Synthetic Identities in I'Myth: Zapping Zone Crossings Ejournal Of Art And Technology 5 (2007): 1.
  • Glenlandia -
    ... work to Susan Collins' Fenlandia, a series of ‘pixel landscapes’ exploring the relationship between landscape and technology over time. (source: www.susan-collins.net)
  • ...Biological theories, mathematical principles, and technology are founding elements in his work. He straddles the boundaries between video art, performance, net.art, music, and painting. An amalgam of nuances from a world ruled by data overload. Marcello Mercado’s work...
  • ... Agnes. My Autobiographical Media History - Metaphors of Interaction, Communication and Body Using Electronic Media In Women, Art and Technology, edited by Judy MalloyCambridge, MA: MIT Press, 2003.
  • I Have a Wish -
    ... and AI and the feelings and enlightenment brought about when the desire full of expectations becomes a reality through technology are explored.
  • ... with the information systems contained within living organisms and ecosystems and how they may be processed through technology with the aim of creating relationships and meanings. This work reflected on the ideas of umwelt and biosemiotics as...
  • ... of the fishing village Tai O, with snapshots produced both with traditional techniques and with virtual three-dimensional technology. The images and installations on view here are the first results of the research project, “Using digital visualisation to...