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  • "Art and Body" was the general topic of EMAF 1995. Many artists had chosen the human body to be the focal point of their projects, and they also brought up the question of the influence the expansion of interactive media has on the individual. The
  • Dear Friends, I am new to the ADA, and glad to meet / chat with you via this platform. I am working in the academic field as a researcher of digital culture, and heritage topics and cultural policies.
  • Watz is an artist based in New York and Oslo. He works extensively with generative design and code to explore the creative outputs of virtual spaces defined by rule-based systems and visual abstraction through generative systems. In 2005 Watz
  • Davis, K. D. and Simon Penny. Dystopic Topics World Art 1 (1996): 30-33.
  • 1991 – the character of the programme has become more angular than before; there are more works that irritate in form and content, more documentaries that ry to find an innovative formal language for exciting topics, surprisingly more works that use
  • make-A-move -
    "make-A-move," is an interactive installation involving two encased flat screens, digital animation, and physical computing. Two automated portraits - a female and a male subject photographed by the artist - react to the movements of passersby.
  • Paule Mackrous. make-A-move Agence TOPO , no. 1 (NOBEMBER 2015): 1.
  • Paule Mackrous. make-A-move Agence TOPO , no. 1 (NOBEMBER 2015): 1.
  • Paule Mackrous. make-A-move Agence TOPO , no. 1 (NOBEMBER 2015): 1.
  • Light object Series 'Mirrors of the Unseen (MotU)' 'MotU #7' and 'MotU #8', from the series 'Mirrors of the Unseen', feature words and symbols that seem to float in the space like holograms, which observers can only perceive as afterimages using