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TellTale
2000
-
2001
TellTale i
s a
story construction kit for children. Its goal is to help youngsters create and experiment with the structure and content of oral language in way similar to how written text is composed. The design consists of a number of modular body
musicBottles
1998
-
1999
musicBottles introduce
s a
tangible interface that deploys bottle
s a
s container
s a
nd controls for digital information. The system consists of a specially designed table and three corked bottles that "contain" the sounds of the violin, the cello and
FishFace
1997
-
1998
FishFace i
s a
gestural input device with proximal vi
sua
l feedback. It detects motion using a "LazyFish" electric field module, and displays graphics on an array of LED's. The integration of the display and sensing creates the illusion that the
Sea
son in Hell: Inauguration of Death
2005
-
2005
The nation's Capital has been transformed into a mighty walled fortress, armed to the teeth, locked-down, swept-clean - all joy has been strangled - on any suspicion, they would pounce with the stealth of a wild beast. (source:
Narcissu
s&a
pos; Well: Pepsi Pavilion
Narcissu
s&a
pos; Well was originally inspired by the seminal Pepsi Pavilion, which was created by E.A.T. (Experiments in Art & Technology) for Expo 70 in Osaka, Japan. In the Pepsi Pavilion, a 90-foot diameter spherical mirror engaged viewers in the
Inno '70
1971
-
1971
Event: Inno '70Institution: Hayward GalleryComment:
C'70
1970
-
1970
Event: C'70Institution: SchouwburgpleinComment:
Tomorrow's World
1970
-
1970
Event: Tomorrow's WorldInstitution: BBC TVComment:
Cebit '90
1990
-
1990
Event: Cebit '90Institution: CeBitComment:
Place - a user's manual
1998
-
1998
Event: Place - a user's manualInstitution: City GalleryComment:
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515
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517
518
(current)
519
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1084