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Plasm: A Country Walk
1994
-
1994
A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
Very Nervous System
1986
-
1990
Very Nervous System is the third generation of interactive sound in
sta
llations which Rokeby has created. In these systems, video cameras, image processors, computers, synthesizer
s a
nd a sound system are used to create a
spa
ce in which the movements
n-Cha(n)t
2001
-
2001
The surface inspiration for "n-Cha(n)t" wa
s a
strong and somewhat inexplicable desire to hear a community of computers speaking together: chattering amongst themselves, musing, intoning chants... "n-cha(n)t" i
s a
community of "Givers of Names"
Plasm: In the Breeze
2000
-
2000
Swinging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging kinesthetic immersion takes place within themed surroundings, where two rope swings track the participant
s&a
pos; position using linear position
Plasm: Yer Mug
1996
-
1996
A 50's themed diner provides the setting for an interactive encounter with disturbing denizens in the virtual mirror across the counter. On-screen breakfast reassembles itself into characters who react to the customer
s&a
pos; every move.
Glenlandia
2005
-
2006
From September 2005, a webcam will be transmitting images of Loch Fa
ska
lly, Perthshire, Scotland from the FRS Re
sea
rch laboratory, Fa
ska
lly. This webcam will be harvesting images pixel by pixel, second by second and day by day over the course of
Infected
2000
-
2000
Infected i
s a
bout the nature of the physical body in the context of future possibilities, and the new
sta
tus of the corporeal body seen through dance and digitally manipulated imagery. The new bio-engineered body is still sexual,
sta
rk, brutal,
Sca
tter
1993
-
1993
"
Sca
tter" documents dispersals of iris seeds, plant
s a
nd pollen outside of Gessert's Garden.
Narcissu
s&a
pos; Well: Transformations
Live audio-vi
sua
l transformation and dematerialization of the viewer. [prototype] (source: http://www.zakros.com/projects/narcissus/index.html)
Le Livre Imagina: 10 ans d'images de synthese
1990
Institut National de l'Audiovisuel, ed. Le Livre Imagina: 10 ans d'images de synthese. : INA-Publications, 1990.
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