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  • Patrick is a conceptual artist, curator, and theorist exploring how media shape our perception of reality as well as the borders between the digital and the materal. He is best known for his work with the virtual reality performance art group Second
  • Fleischmann, Monika and Christian Bohn and Wolfgang Strauss. The Shape of Cities in the Future: Liquid People In InterCommunication Catalogue, e-Text, Tokyo, Japan: NTT Publishing Co., 1995.
  • Strauss, Wolfgang and Monika Fleischmann and Christian Bohn. The Shape of Cities in the Future: Liquid People In InterCommunication Catalogue, e-Text, Tokyo, Japan: ICC Books, NTT Publishing, 1995.
  • der zeresser -
    leo peschta der zermesser, 2007 Robot Der Zermesser is an autonomous object whose purpose is to feel its way around and to articulate the relation between its own form and its surroundings. Each side and each corner are autonomous entities. The
  • Galleria La Giarina, ed. Shape your Body, Katalog. Verona: Galleria La Giarina, 1994.
  • Event: Shape, Color and StrokesInstitution: American Cultural CenterComment:
  • Vera Plastica -
    "Vera Plastica" is a generative augmented reality (AR) installation inspired by Vera Molnar's generative grid compositions, in which she uses algorithms to determine random variations in the geometry and color of a thematic form, which progress in
  • The chair’s interactive interface creates a sonic environment that transforms our emotional state into sound. Drawing inspiration from John Cage's 4'33”, the concept of the chair explores themes of waiting, boredom, silence, and noise. As visitors
  • Brickhill -
    An air-inflated cone-shaped structure printed with the image of bricks, which people could jump onto.
  • 'Dark Matter' is a fully immersive, physically interactive, three-dimensional digital projection environment. The artwork explores whether the body might be perceived as an absence, inferred from the physical and cultural information around it. In