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  • Glume -
    Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent
  • Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual
  • CircuiTUI -
    Bridging the gap between textbook and laboratory learning, CircuiTUI leverages the power of both advanced real-time circuit simulation and the hands-on and the collaborative atmosphere of a laboratory. With CircuiTUI, projected images of circuit
  • SandScape -
    SandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain.
  • Super Cilia Skin -
    Super Cilia Skin is a multi-modal interactive interface, conceived as a computationally enhanced membrane coupling tactile-kinesthetic input with tactile and visual output. An array of individual actuators (cilia) use changes in orientation to
  • Illuminating Clay -
    This interface allows users to explore and analyze free form spatial models. Using this platform we explore the domain of landscape design, where the relationship between form and computational simulations is of particular relevance. Landscape
  • Nuclear Family -
    "Installation with human beings (Homo sapiens) and DNA microarrays. In “The Nuclear Family” genetic differences between human beings from different groups are represented using DNA microarrays. The groups can be defined based on physical
  • Fetch-a-Sketch is a larger than life replica of an etch-a-sketch which functions as a familiar yet unique interface to the Internet -- allowing visitors in the physical space to create drawings and upload them to the Fetch-a-sketch website while
  • Marionettes -
    "Marionettes" is a 24 minutes long computer animation about collapse. Marionettes are controlled by strings. If there is no string, they collapse. Nobody animates the body. If nobody animates the body, it will be animated by natural forces. Mass.
  • Dolltalk -
    In order to give the child the impression that a character is listening to their stories, we have invented a clever mechanism that captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on