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X
2012
The unknown X becomes a whole symphony of shapes... In a universe where everything is by itself yet can intersect with each other, cross-action seems the best way to solve an unknown equation.
The Other Shapes of Art
2020
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2020
Paper accepted: Contemporary Immersive Strategies of Digital Arts: Emilio Vavarella and its Contemporaries. Conference canceled due to pandemic.
recombinant - the techn(o)rganic body
2003
video
Performers interact with images and sounds and manipulate four mobile projection surfaces, orchestrating a set of changing architectural constructions. Spectators circulate freely like visitors to an installation, accessing multiple points of view
« The Shaping of New Visions: Photography, Film, Photobook from the MOMA collection »
2012
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2012
Event: « The Shaping of New Visions: Photography, Film, Photobook from the MOMA collection »Institution: MoMA, NYComment:
Fractured Visions: To See Again
2014
video
An augmented reality installation on the fragility of human vision. Inspired by palinopsia, a rare visual disorder, these two site-specific artworks disrupt the field of vision when viewed through a smartphone, causing London’s tallest building The
Tulika Aasma
I am a practicing artist based out of Delhi and Baroda, India. My practice draws from preoccupations with technology and how they play a role in shaping politico-cultural narratives in society. My interests trace back to examining the logics, tools
The Trace
1995
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1995
video
"The Trace" is a telepresence installation that invites two participants in remote sites to share the same telematic space. The piece consists of vectors, sounds and graphics that respond to the movement of the participants. Two interactive stations
The Visitor: Living by Numbers
2001
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2001
video
Inspired by Pier-Paolo Passolini's 1969 film Theorema and by a dream Courchesne's daughter had when she was 10 years old. In the installation, visitors are planted somewhere in the Japanese countryside. From there they will try to make a
Darker than Night
1999
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1999
"Darker Than Night" is a telepresence artwork which explores the human-machine-animal interface and telepresence as a means of mediating relations of empathy. In this interactive piece, participants, a telerobotic bat (batbot) and over 300 Egyptian
IKI-IKI Phone
2001
IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
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