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  • John Maeda is an artist, graphic designer, computer scientist, university professor and author. He is world-renowned for his work with web-based interactive motion graphics and an advocate for the notion of simplicity in the digital age. Maeda was
  • Aymeric Mansoux has taken part in many artistic experiments based on the internet and the emergence of networks, and considers any form of data to be a new clay that can be used to develop autonomous artistic processes. His most recent projects
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • Event: Understanding Art & ResearchInstitution: Museum for Applied ArtsComment:
  • Event: Future RoomInstitution: Understanding Art & Research, NTUComment:
  • Seigo Matsuoka is Director of the Editorial Engineering Laboratory. Born in Kyoto in 1944, Matsuoka graduated from Waseda University School of Letters. He founded the publishing house Kosakusha and began publishing Object Magazine in 1971. As
  • Alex May (b. 1972) is an English artist exploring a wide range of digital technologies, most notably video projection onto physical objects (building on the technique known as video mapping or projection mapping by using his own bespoke software),
  • Event: Future RoomInstitution: Understanding Art & Research, UCLAComment:
  • Event: Future RoomInstitution: Understanding Art & Research (Remote Edition), BAC Art CenterComment:
  • Event: Sommerer, Christa, “Interface Cultures: Interactive Art, Design & Research“, Lecture as part of the Graz Master Lecture Series #12, TU Graz University of Technology (Austria), 07.06.2011Institution: Technische Universität GrazComment: