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ADA_Feature_Diana_Domingues.pdf
Diana DominguesThe Archive of Digital Art, 07/2023Text, Editing & Interview by Carla ZamoraShe has an immense and multifaceted body of work, revealing an enormous talentopening to multiple dimensions. (…) And in my opinion, the contents in
ADA_ArtistInterview_ElkeReinhuber.pdf
ADA Artist Interview with Elke ReinhuberArchive of Digital Art, March 2022Text & Interview by Carla Zamorahttps://www.digitalartarchive.at/features/featured-artists/featured-elke-reinhuber.htmlWhat have you been working on recently?As I
Pupil
2021
Pupil is an album dedicated to the non-human animals that accompany us in life, to the distance, to the learning of a language that is not one's own, that babbles. It is composed with different digital techniques that include but are not limited to
SonarSound Sao Paulo
2004
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2004
SonarSound Sao Paulo will be held in three of the city’s emblematic venues -Teatro Abril, Instituto Tomie Ohtake and Credicard Hall- and over three days and nights it will bring together Arto Lindsay, Jeff Mills, Laurent Garnier, Liars, Patife,
ISEA 1998 [The Ninth International Symposium on Electronic Arts]
1998
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1998
Developments in new technologies appear to be revolutionising every aspect of our daily lives. The metaphors of 'revolution' are often applied to the speed of exponential change that the world is experiencing, in part through developments in
Guest Essay Tiago Martins
07/2024
In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
Virtual Book
2005
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2005
Virtual Book : Augmentation of a real book boosted by semantic text analysis. The Virtual Book (2006) The concept of the book as an interactive knowledge structure was inspired by Marvin Minsky's vision from the early 1990s. He said, "Can you
Field Recording Studies
1992
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1993
Study #1 - Panoramic and Moviemap Studies in Computer 3-Space These studies were produced in the two weeks. Simple tools were used in the field, including various maps, compass, level, optical rangefinder, tripod, car mount, and a portable video
The Savant Guard
2005
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2005
The Savant Guard is a public art commission for the city of Pasadena, California. Since its opening in July 2006 it is one of the few outdoor, publicly accessible "interactive" artowrks in the US. This project is a collaboration between myself
Placeholder
1996
Laurel, Brenda and Rachel Strickland. Placeholder In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
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