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  • Simon Biggs -
    As contemporary art practice moves ceaselessly into the vast and infinitely complex field of video and computer technology, the McDougall Art Annex takes pleasure in presenting the work of a leading artist in this area, British-based Simon Biggs.
  • Land of Cloud -
    Winner of the VRHAM 2018 Audience Award Three days journey beyond Space and Time lies the Land of Cloud. The people there are silent. They communicate not through speech, gesture or gaze, but instead through strange and wondrous "cloud mirrors."
  • 3-d International video-art festival in public spaces Organizers & festival team are Invite artists working with video, animation and new media to participate in the project: Festival dates, June 5 - July 5, 2006 Festival place Moscow, Saint
  • Study #1 - Panoramic and Moviemap Studies in Computer 3-Space These studies were produced in the two weeks. Simple tools were used in the field, including various maps, compass, level, optical rangefinder, tripod, car mount, and a portable video
  • medi@terra 2006 -
    medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
  • The Savant Guard -
    The Savant Guard is a public art commission for the city of Pasadena, California. Since its opening in July 2006 it is one of the few outdoor, publicly accessible "interactive" artowrks in the US. This project is a collaboration between myself
  • Laurel, Brenda and Rachel Strickland. Placeholder In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
  • William Kentridge: WEIGHING…and WANTING is an installation of charcoal, pastel and gouache drawings and a film transferred to laser disk which is based on the drawings. Kentridge's homeland, South Africa, figures largely in his artwork, which
  • Sonar 2010
    Sónar is the festival of advanced music and multimedia art that takes place at various venues in Barcelona (Spain) in the third week of June since 1994. Sónar is a pioneering festival that is unique in terms of its format and content: a leading
  • In this interactive installation the visual and auditory components of the work were interconnected and closely related. A finely perforated projection screen was visibly divided into sixteen sections. Behind each section was a speaker connected to