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Israel Lopez
Mexican digital artist, PhD in Art and Culture, Master of Arts for Architecture, Art and Design Division of the University of Guanajuato. His work is constituted in the manipulation of digital media and its relationship with the human body,
Featured Artwork "I’m sorry I made you feel that way" by Martina Menegon (2023)
06/2024
I'm sorry I made you feel that way (2023) by Martina Menegon is an interactive experience and performative self-portrait exploring new possibilities for empathy and care for our hybrid selves.
Between 0/1
1988
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1988
video
Between 0 and 1: Numerical Dream or the Generative Transformation of Virtual Space (1988) "Between Zero and One" is created by changing the numerical values of geometric shapes such as a cube. This process generates an infinite variety of
CMC Navigator
2010
The CMC Linear Navigator was commissioned for the entrance foyer of the Daniel Libeskind–designed City University of Hong Kong Creative Media Centre (CMC). In this iteration of the ‘linear navigator’ concept first developed for the Net.Art Browser
Al GRANO: Augmented-Cereals” Version 2
2016
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2016
AL GRANO: Augmented Cereals (Version 02) showing a gallery visitor interacting with the piece using a smartphone and an app (aurasma). This is Augmented Reality work lives in two spaces: in a supermarket cereal aisle in which consumers interact
Where are you from?-Stories. Version 09
2009
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2009
Where are you from?_Stories / Version 09 Date: 2009 Materials: interactive media installation. Measurements: variable (black box) Other information: Group exhibition held at: Espacio Fundación Telefónica, Buenos Aires, Argentina, July 8th –
BRAIN FACTORY PROTOTYPE 2
2016
video
Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
BRAIN FACTORY, MICROWAVE FESTIVAL
2018
Brain Factory is an art installation that allows the audience to give a shape to human abstractions through Brain Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity
Guilherme Fonseca
was born in São Paulo, Brazil in 1982. He holds a Master's in Arts and Architecture Critics from the Universidade de Coimbra, Portugal under the supervision of Doc Jacinto Teias Lageira and a Bachelor from the Fundação Armando Álvares Penteado FAAP,
The Representation Of A New Cosmology: Immersive Virtual Reality and the Integration of Epistemologies
1999
Rajah, Niranjan. The Representation Of A New Cosmology: Immersive Virtual Reality and the Integration of Epistemologies In Invencao: thinking the Next Millenium, Sao Paolo, Brazil: ITAU Cultural, CAiiA, 1999.
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