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Home Transnfer
2002
-
2004
HOME TRANSFER is a net-art web project that explores the intersection of home, architecture and new technologies. A dwelling made of bread and its parasitic invasion is used to investigate changing notions of place and presence. Host/Guest
Art Impact, Collective Retinal Memory
2000
-
2000
Art Impact, Collective Retinal Memory includes several parallel subject matters. The exposition La Beauté en Avignon ('Beauty in Avignon') constitutes the works material. The public online or in the Pompidou Centre can actually see some
Petit Mal
1989
-
1993
Although much work has been done in the field of screen-based interactive art, the mode of interaction in these works is confined by the very existence of image material on a screen, the so called "graphical user interface". I am particularly
The Internal Organs of a Cyborg
1998
-
1998
The Internal Organs of a Cyborg CD-ROM tells the story of two characters whose lives and identities collide in a hospital emergency room. The story is told in the form of a science-fiction-style comic strip using stock photographs from
Chance Encounters
2002
-
2002
Chance Encounters is a computer generated installation presented on video displays at the 7th and Metro Subway station platforms in Los Angeles, as part of the Experimental Art for Riders program. The theme of the installation is the chance
Topshot Helmet
2007
... the strings, the balloon can be moved and
turn
ed by the movements of your head. The strings...
Freud-Lissitzky Navigator
1999
The Freud-Lissitzky Navigator takes the visitor on a journey through an architectural simulation of Freud's theories. Scenes from Sergei Eisenstein's first attempts at a film exploration of Freud's and Lissitzky's original
Molecular Clinic 1.0
1995
-
1996
Molecular Clinic 1.0 is an art project realized through a collaboration between Seiko Mikami and ARTLAB. The "installation" is unique in that it only resides in the World Wide Web and has no material presence at all. To participate in this
Eden
2000
-
2000
Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and
Archeology of a Mother Tongue
1993
-
1993
... a child from the city to which she is re
turn
ing to investigate the murder of a child. ...
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