Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
48
49
50
51
(current)
52
(more)
80
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Language
Game
s
1997
...Event: Language
Game
sInstitution: Walter Phillips...
Non Zero Sum Art
Game
s
2013
-
2013
...Event: Non Zero Sum Art
Game
sInstitution: Plataforma...
Watch out! The Eyes of the City
2004
... Athens 2004, Olympic
Game
s “Catch the Light”...
Immersion Situation: Metaphysics of
Game
s
2006
... Metaphysics of
Game
sInstitution: Mechanics...
user_mode = emotion + intuition in art + design
2003
... It examines
how
creative practitioners... of the user/visitor/
play
er in an interactive... computer
game
s, performance, wearable...
NEoN Festival 2017
2017
-
2017
... art, design,
game
s, moving image,...
Temos uma Questão!
2015
-
2015
... the 2016 Olympic
Game
s, Brazilian officials...
Sommerer, Christa,
Game
s and Storytelling, Lecture at University of Art and Design, Helsinki (Finland), Nov 2004
2004
-
2004
...Event: Sommerer, Christa,
Game
s and Storytelling, Lecture at...
14th VIDEOBRASIL International Festival of Electronic Art
2003
-
2003
... Net Art and
game
s, besides video.
Y Straight Forward
2012
-
2012
video
... the observations,
how
some take advice from... we see, and do? When
play
ing
game
s, we usually can... but far more than
five
times what we actually... and do? When
play
ing
game
s, we usually can go back...
1
…
(more)
48
49
50
51
(current)
52
(more)
80