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Embodiments, visualizations, and immersion with enactive affective systems
2014
DOMINGUES, DIANA MARIA G and Cristiano MIOSSO and F Rosa and Carla Aguiar and Tiago Lucena and M Miranda and Adson Rocha and Ramesh RASKAR. Embodiments, visualizations, and immersion with enactive affective systems The Engineering Reality of
The Tele-Actor
2001
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2001
We are studying network-based systems that allow groups of users to "explore" live remote environments such as a rainforest, biotechnology lab, political rally, or rock concert. The "Tele-Actor" is a skilled human with cameras and microphones
Eden
2000
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2000
Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and
Remote Furniture
2000
Two rocking chairs are installed on the floor facing each other.The audience sees no interactions between chairs. The interaction is triggered when two people from the audience sit in the chairs and rock. Each chair has a sensor and motor.These
Diabetes Ground Control by Reducing Mechanical Impact in diabetic patients
2014
Rosa, Suéli and Mirella Lorrainy Altoé and Adson Rocha and DIANA MARIA G DOMINGUES and Ramesh Raskar. Diabetes Ground Control by Reducing Mechanical Impact in diabetic patients Revista Brasileira de Engenharia Biomédica (2014).
Influence of Neuromuscular Electrical Stimulation on the Conduction Velocity Measured Using EMG Signals Provided by Linear Arrays of Electrodes
2011
Pires, Kenia F and Leina A.B Pimenta and Marcelino M. de Andrade and DIANA MARIA G DOMINGUES and Cristiano MIOSSO and Adson ROCHA. Influence of Neuromuscular Electrical Stimulation on the Conduction Velocity Measured Using EMG Signals Provided by
LART - Laboratory of Research in Art and TechnoScience
2010
Trans-E: My Body, My Blood
1997
video
In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real time. These "hallucinations" are managed by
Trans-E: enigmas da pedra
1997
The interactive installation offers exchanges of body signals using a sensorized carpet to capture people displacements. The information are sent to a neural network which mangage the artificial system and gives life to the physic environment. A big
The Reproductive System
1984
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1984
Digital video installation 1 monitor colour, silent An installation using one monitor, one live computer feed (simulating in realtime the process of genetic recombinance), one rock with crystals growing over it and a tank with live fish.
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