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  • ... her work at ISEA Istanbul, New Mexico, Dubai, Vancouver, Korea, Montreal, Transmediale Berlin and the Sounds, Image and Data Conference at NYUSteinhardt/Goldsmiths/ Leonardo, the 3rd Global Conference on Posthuman Ethics at NYU, and at conferences in...
  • ... way to dig into a cultural material. The matter will be made of pictures from the French Reunion des Musées Nationaux (RMN) database is extended to partner's databases made of pictures of pre-existing culture (paintings, photos, sculptures, video, films,...
  • ... completely – according to principles no-one outside the corporation knows."(3) To consolidate the Google cartel, a "war for data" has been going on for a long time with huge amounts of information being aggregated from many well functioning services. "Big...
  • ... and open-source knowledge extraction interfaces. Almostin parallel to the initiation of the Archive of Digital Art (former Database of Virtual Art) in 1999, theyintroduced the online archive and research platform for digital culture “netzspannung.org”...
  • Monika Fleischmann and Wolfgang Strauss, renowned German art collective and professors, have made significant contributions to the realm of digital media art and interactive installations. Pioneers in the field, they have not only created immersive
  • ... an edge on my sculpture that I hadn’tthought of producing. In printing the object, the machine’s interpretation of the data,fabricated a jagged colored circumference, as opposed to a one in a single hue. The whiteand green alternating band created a...
  • ... lies inthe dark, unknown to us. Technology cannot be clairvoyant either, but can only extrapolatefrom existing data, which is always outdated and sometimes false.How do you document and archive your work?There are many different forms for...
  • The two internationally renowned media artists and researchers based in Linz/Austria have been active as an artistic couple since the ‘90s and have especially pioneered in the field of interactive media art and exlporations of artificial life.
  • ... the students, be it AI and art, bio-tech and art, VR, AR and art, gaming andart, fashionable technologies and art, Critical Data Art, stage-based interaction andperformance art and many, many more. The possibilities seem almost endless and it isso...
  • This essay by former research assistant Isabella Iska at the Center for Image Science, is a tribute to the artist, scholar, professor and permanent driven inventor Charles Csuri (1922-2022), who began creating digital artworks in the 1960s. Today