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  • ... OF THE ARTIST, HIS IDENTITY, AND HOW THE CONCEPTS OF IDENTITY, REALITY, NATURE, COPY, ORIGINAL, PRESENCE, PERFORMANCE, SPACE-TIME,...
  • ... and questions certain conditions related to our perception of reality.
  • ... different ambiences in diverse ways: Digital Mode (Virtual Reality), stereoscopic 3D vision interactive and analog interactive in...
  • conFIGURING the Cave -
    ... The work utilises the CAVE technology stereographic virtual reality environment with contiguous projections on three walls and the...
  • ... synthesizing expanded cinema, live performances, AR (Augmented Reality), VR (Virtual Reality), digital codes, infographics, mapping...
  • ATTRACTIONS -
    ... us, giving the impression of being made digitally while in reality, they are made by hand, following the tradition of previous...
  • ... (1987-2003), an innovative computer graphics and Virtual Reality private lab, that became one of the leading companies in...
  • Tower
    ... the top of which the inter-actor is located within the virtual reality environment. Wearing a head mounted display the inter-actor...
  • ... her presentation by showing one of Tamiko Thiel's augmented reality artworks, to bring the discussion up to date in current media...
  • I'm sorry I made you feel that way (2023) by Martina Menegon is an interactive experience and performative self-portrait exploring new possibilities for empathy and care for our hybrid selves.