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REENGINEERING of Nature and biodiversity challenges
2013
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2013
The challenges of the infirmity of landscapes in the sense of affective geographies and health care, biodiversity, affectivity and the infirmity and preservation of the landscapes and life of the planet Reengineering of culture The role of social
Os que chegam com a noite
2013
Using custom made circuits based on Arduino we create an intervention in the lighting systems of public spaces intending to alter the visitors' experiences of space and time, changing their apprehension of the surrounding environment and how they
Biocybrid Ouroborus: geographisms of the extase
2012
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2012
Workshop and exhibition, results from the collaborative practice of a group of scientists and artists who were involved in all stages from the preparatory stages, in Brazil, to the event in Havana. LART, in the Art and Science circuit by proposing
Palo Alto
2017
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2018
Palo Alto is Banz & Bowinkel’s second work dealing with the representation of a hypothetical virtual reality. Driven by the notion that the virtual world is not the sphere of simulated reality but rather its counterpart, the computer acts as an
Without Firm Ground – Vilém Flusser and the Arts
2015
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2015
“Ins Universum der technischen Bilder” or “Lob der Oberflächlichkeit“ – with such programmatic titles Vilém Flusser (1920–1991) advanced to become one of the most influential thinkers to deal with communication and media in the 20th century. Flusser
BRAIN CLOUD (BY BRAIN FACTORY)
2018
video
At the same time an innovative art installation, a world premiere, and a prototype for brain design technology. Brain Cloud is part of the Brain Factory series of works helping the visitors, recently converted into “brain-workers”, to give shape to
Artificial Paradise?Immersion in Space and Time
2018
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2018
Banz & Bowinkel, Ivana Bašić, Paul Chan, Frauke Dannert, Harun Farocki, Olga Fedorova, Johann Kniep, Marc Lee, Manuel Roßner, Gerriet K. Sharma, Jakob Kudsk Steensen, Addie Wagenknecht In autumn 2018, the Künstlerhaus, Halle für Kunst & Medien will
POLYMORPHIC IMPRINT
2017
Installation: 4 reliefs (CNC technology) and 4 photographs (digital print on acrylic support) dim: reliefs (each): 80 x 80 cm; photographs: 60 x 60 cm The crystal structures are microscopically analyzed using computer programs, which allow the
RESET III and VIRTUAL REALITY
2017
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2017
With Virtual Reality (VR) a fundamental change is taking place in the digital age. Through the VR glasses people enter a new world instead of only looking at it on a flat screen. The human pursuit of immersion already demonstrated within the
FRACTAL
2012
Mirror glazing on glass (dim: 120 x 80 cm), light projection and reflection The light work Fractal is part of a series of works dealing with the idea of the ‘transparent body’. Formally the work is based on a radiological image of the brain, the use
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