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Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality
2009
Thiel, Tamiko and Noah Wardrip-Fruin. Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality In Third Person: Authoring and Exploring Vast Narratives, edited by Pat HarriganCambridge, MA: MIT-Press, 2009.
Critical Play: Radical Game Design
2009
Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-Press, 2009.
The Sky is (not) the Limit: Envisioning the Ultimate Public Media Display
2009
Huhtamo, Erkki. The Sky is (not) the Limit: Envisioning the Ultimate Public Media Display The Journal of Visual Culture 8, no. 3 (December 2009): 329-348.
Resurrecting the Technological Past: An Introduction to the Archeology of Media Art
2009
Huhtamo, Erkki. Resurrecting the Technological Past: An Introduction to the Archeology of Media Art In Art and Electronic Media, edited by Edward A. Shanken, 199-201. London: Phaidon, 2009.
GPS Film: Cinema’s Latest Revolutio
2009
Hessels, Scott. GPS Film: Cinema’s Latest Revolutio proceedings of SIGGRAPH: The 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques, New Orleans (2009).
Stories on the Run: Narrative Structures for Mobile Cinema
2009
Hessels, Scott. Stories on the Run: Narrative Structures for Mobile Cinema published in Proceedings of ISEA 2009, The 15th International Symposium on Electronic Art, Belfast (2009).
Relocating The Moving Image
2009
Hessels, Scott. Relocating The Moving Image Filter Magazine: Australian Network for Art and Technology , no. 70 (2009): 3-6.
Theoretical, Philosophical and Cultural Contexts of Interactive Art
2009
Kluszczyński, Ryszard W.. Theoretical, Philosophical and Cultural Contexts of Interactive Art In Interactive Media Arts, edited by Antoni Porczak, 7-53. Kraków: Academy of Fine Arts, 2009.
Constant World: Jennifer and Kevin McCoy
2009
David Familian and Michael Connor. Constant World: Jennifer and Kevin McCoy. Irvine, CA: Beall Center for Art + Technology, 2009.
Literary Art in Digital Performance: Case Studies and Critical Positions
2009
Ricardo, Francisco. Literary Art in Digital Performance: Case Studies and Critical Positions. New York City: Continuum Press, 2009.
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