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  • "In this project Amazon.com's website was the vulnerable target. We eluded their copyright protections with a sophisticated hack of the "Search Inside" service. We stole complete digital volumes of books, reassembled them into .pdf format and
  • Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
  • Malina, Roger. Leonardo (Journal of the International Society of Arts, Sciences and Technology) Volume 34 Number 4. Skull on the Cover. Vol.34. 4, 4 th ed.Boston: Leonardo MIT Press, 2001.
  • Everitt, Dave and Ernest Edmonds and Michael Macaulay and Greg Turner. On physiological computing with an application in interactive art Interacting with Computers Volume 16, Issue 5, no. https://doi.org/10.1016/j.intcom.2004.08.003 (October
  • Specious Dialogue is a playful exploration of conversation. The work comprises two cubic sculptures mounted on casters, one black and one white, house battery-powered tiny cameras, as well as wireless recording and playback systems. These can be
  • In Sound Mind -
    Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
  • Speakeasy is a telephone service that connects new immigrants with bilingual community members who are familiar with local resources and social service options. This project provides access to language interpretation wherever it is needed. To use
  • Sommerer, Christa and Laurent Mignonneau. Interacting with Artificial Life: A-Volve Complexity Journal 2, no. 6 (1997): 13-21.
  • Fleischmann, Monika and Wolfgang Strauss. The Performative Interface What You Get Is What You Did Not See In The Bloomsbury Encyclopedia of New Media Art, Volume 2: Artists and Practice, edited by Paul ThomasVol.2. , 108-131. : Bloomsbury London,
  • Sommerer, Christa and Laurent Mignonneau. A-Volve - An Evolutionary Artificial Life Environment In Artificial Life, edited by Christopher G. Langton and Katsunori Shimohara, 167-175. Boston: MIT Press, 1997.