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  • Urban Simulation -
    The Furp ("Future of Urban Planning") project exists as a first step toward disseminating the work undertaken in the Luminous Room project into the world at large. Specifically, we are engaged in a collaboration with MIT's Department of Urban
  • Ebner, Jorn. Handbook for a Mobile Settlement. Cumbria, UK: Grizedale Publications, 1999.
  • Opus Zero -
    This work explores memory and reinterpretation: a dinner was organized by the artist at his home, and 5 people were invited to take part of it. The conversation that ensued over the dinner table was recorded, and parts of it were re-enacted by the
  • Grau, Oliver. In das "lebendige" Bild: Die Virtuelle Realität setzt der Kunst neue Spielregeln neue bildende kunst. Zeitschrift für Kunst und Kritik , no. 6 (1997): 28-36.
  • Kunstfrühling 2014 -
    Marcello Mercado Van Gogh Variationen Die Installation setzt sich mit der Beziehung zwischen biologischen, technologischen und künstlerischen Formen auseinander. Mittels eines Systems von Datentransformation und –übersetzung, das in der Erschaffung
  • Basanta, Adam and Arne Eigenfeldt. Perceptual Analysis of Gesture Interaction Typologies in Acousmatic Music In Seventh Electroacoustic Music Studies Network Conference, Shanghai: EMS 10, 2010.
  • Event: ISEA 1996 [The Seventh International Symposium on Electronic Arts]Institution: ISEA InternationalComment:
  • Dr. Maria Roussou is an Associate Professor (tenured) in Interactive Systems (i.e. Human-Computer Interaction, Virtual Reality, Computer Games) at the Department of Informatics & Telecommunications, National and Kapodistrian University of Athens.
  • Sommerer, Christa and Laurent Mignonneau. Modeling Emergence of Complexity: the Application of Complex System and Origin of Life Theory to Interactive Art on the Internet In Artificial Life VII - Proceedings of the Seventh International
  • Kluszczyński, Ryszard W.. The Context is the Message: Interactive Art as a Medium of Communication In ISEA 96 Proceedings: Seventh International Symposium on Electronic Art, edited by Michael B. Roetto, 36-40. Rotterdam: 1997.