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  • .. "Ideally by using these technologies, art should see through them and unveil this imperative role in our society. When it is aesthetically pleasing, the truth doesn’t hurt so much" ..
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    [in-time-time] ? Date made: 2008 Materials: interactive new media installation, responsive screen-based work, video and digital prints. Other information: Solo exhibition held at the Tarble Arts Center / Eastern Illinois University, Charleston, USA
  • The two internationally renowned media artists and researchers based in Linz/Austria have been active as an artistic couple since the ‘90s and have especially pioneered in the field of interactive media art and exlporations of artificial life.
  • SOMMERER &MIGNONNEAUThe Archive of Digital Art, 03/2023Text & Interview by Carla Zamora“A dark room. It contains plants, and there’s a large-format projection in thebackground. A group of astonished individuals are touching the plants –
  • This essay by former research assistant Isabella Iska at the Center for Image Science, is a tribute to the artist, scholar, professor and permanent driven inventor Charles Csuri (1922-2022), who began creating digital artworks in the 1960s. Today
  • Eduardo Kac, pioneer of multiple art genres like Telematic Art, Transgenic Art and Bio Art, guides us through 40 years of radical changes in the body-technology relationship, offering different approaches on how to reflect the boundaries of human
  • Victor Acevedo is an artist best known for his digital work involving printmaking and video. Since 2007 his primary focus has been working with video and producing (electronic) visual music works. As an ongoing practice, Acevedo issues images as
  • Black Box / Chambre Noire konzipierte William Kentridge speziell für die Reihe der Auftragsarbeiten des Deutsche Guggenheim und wählte daher inhaltlich bewusst Deutschland, das Land des Auftraggebers, als Ausgangspunkt der Arbeit. Kentridge, der
  • ... (…) the expansion of thepresent practical and conceptual boundaries of artmaking to...
  • DIGITAL MONSTERS DON'T BLEED An algorithm is a distinct method of instructions for calculating and solving a problem or a set of problems. It consists of a number of well-defined individual steps and can, for instance, be implemented to execute a