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The Imaginary Hotel
2002
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2002
The Imaginary Hotel allowed visitors to occupy and design their ideal room within and fill it with personal content and inspiration. The installation architecture resembled a typical hotel room with its ubiquitous furniture and appliances. In
Featured Artist Elke Reinhuber
03/2022
Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.
ADA_ArtistInterview_ElkeReinhuber.pdf
ADA Artist Interview with Elke ReinhuberArchive of Digital Art, March 2022Text & Interview by Carla Zamorahttps://www.digitalartarchive.at/features/featured-artists/featured-elke-reinhuber.htmlWhat have you been working on recently?As I
TANGENT_FEAR: Inviting Horror
2006
TANGENT_FEAR presents the artistic research project Inviting Horror by Karen Lancel and Hermen Maat in which the experience of fear in public space is investigated. In a world in which daily activity is monitored through electronic technologies
V2_Lab for the Unstable Media
1981
Virtual Museum
1991
video
The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair
Joan and her Persecutors
2021
Carl Theodor Dreyer's 1928 'La Passion de Jeanne d'Arc' is arguably one of the finest films in the history of film, and Renée Jeanne Falconetti, primarily known as a stage performer in light opera, provides it with one of cinema's most harrowing
(in)human sciences
2006
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2006
“(In)human Sciences” was made for the exhibition Neterotopia, curated by Daniele Balit and Pierre Mertens. During March 2006, my work was displayed in the advertising space of the website of the french newspaper Libération. The exhibition was also
LAB 1: ART+COM - Virtual Reality and The Divine Spark
1987
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1987
ART + COM - An Interdisciplinary Media Laboratory in West Berlin (1987 - 1993 - the time when the artists Fleischmann and Strauss were a part of it) How did it all start? In the mid-1980s, few people thought that everyone would have a computer in
"Show and Tell, The Discursive Idea of Things" and "Horror Vacui"
2001
Frohne, Ursula. "Show and Tell, The Discursive Idea of Things" and "Horror Vacui" In (dis)Locations, , 512-61; 84-93. Ostfildern-Ruit: Hatje Cantz, 2001.
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