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  • Dimensionalization Studies began as an informal collaboration between computer vision researchers and those of us building the stereoscopic camera rig for the See Banff Kinetoscope project, at Interval Research in 1993. The computer vision
  • Adrianne Wortzel has worked in the field of robotic and telerobotic art for over five decades. Her works combine historic and cultural perspectives with fictive narrative to deploy that considered mix in several genres: robotic and telerobotic
  • Relational Architecture 2 "Displaced Emperors" was the second relational architecture project of Rafael Lozano-Hemmer. This installation used an "architact" interface to transform the Habsburg Castle in Linz, Austria. Wireless 3D sensors
  • Nancy Mauro-Flude is a mother, digital caretaker, and faerie circuit researcher whose commitment to holistic computing arts advances expanded forms of literacy around digital customs, codesign and somatic investigation at scale. She is founder of
  • Lillian F. Schwartz is best known for her pioneering work in the use of computers for what has since become known as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality
  • As a pioneer project in the field of Media Art research and preservation, the ARCHIVE OF DIGITAL ART (ADA) has been striving to document the rapidly evolving field of "digital born" art since 1999. The ever growing collection and vast overview of
  • Gregoire Rousseau is an artist and educator based in Helsinki. He is graduated both as an Electrical Engineer and Masterof Fine Arts in Uniarts, and currently, a doctoral candidate at Aalto University with the research "CommoningEducation,Educating
  • Dialogue With The Knowbotic South- strategies on a changing view of nature A dynamic map of a data-land-scape providing a form of interaction with multilocal and multipresent information-fields. Following the example of the manneristic
  • According to Info-Aesthetics Doctrine (www.manovich.net/IA), the society in which gathering, processing and distribution of information play central role needs its own art forms. These forms should take into account information behaviors and
  • SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing