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A
Real
Experiment in Virtual Environments: A Virtual Batting Cage
1993
...Anderson, R. L.. A
Real
Experiment in Virtual Environments: A Virtual Batting Cage...
"
Real
Time, Virtual Space, Live
The
atre" - chapter in
The
Aotearoa Digital Arts Reader; ISBN: 978-0-9582789-9-7;
2008
... "
Real
Time, Virtual Space, Live
The
atre" - chapter in
The
Aotearoa... Jamieson, Helen Varley. "
Real
Time, Virtual Space, Live
The
atre" - chapter in
The
...
Environmental Media: Accessing Virtual Representations of
Real
-Time Sensor Data and Site-specific Annotations Embedded in Physical Environments
2001
... Environments In Proc. of
the
Seventh International Conference on... Virtual Representations of
Real
-Time Sensor Data and...
"
The
Real
,
the
Virtual and
the
We, (re-activating Lygia Clark's
The
I and
the
You: Clothing/Body/Clothing, 1967"
2016
..."
The
Real
,
the
Virtual and
the
We, (re-activating Lygia Clark's
The
I and
the
You:... "
The
Real
,
the
Virtual and
the
We, (re-activating Lygia Clark's
The
I and
the
You:...
Real
Snail Mail Turns Email into Slower Email
2008
...Brucker-Cohen, Jonah.
Real
Snail Mail Turns Email into Slower Email .
Linking between
real
and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379-
1999
... Fleischmann. Linking between
real
and virtual spaces. Deliverable D...
Pixel+ Space Management.
The
Mise en Scène of Worlds of Experience in
Real
and Virtual Space / Die Inszenierung von (Erlebnis-)Welten im
real
en und virtuellen Raum
2001
...hamiyeh, Michael. Pixel+ Space Management.
The
Mise en Scène of Worlds of... of Worlds of Experience in
Real
and Virtual Space / Die...
(collective) Banz&Bowinkel
... as quests for
the
computer. By
solving
the
m it is to reveal its... er allows us to simulate
real
ity. Although
the
simulation itself is not
real
it...
The
computer allows us to simulate
real
ity. Although
the
simulation itself is not...
On
the
North Pole Looking East
1990
-
1990
...A frame from
the
stereo animation A Volume of 2- Dimensional Julia Sets. This... 54,000 times slower than
real
time. In
the
early 1980s (with
the
...
Landslide
2004
video
... and a
real
-time animation.
The
'virtual map' is generated in... consists of a sandbox and a
real
-time animation.
The
'virtual map'...
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