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  • ... motion in the space are designed so that they will always be assembled in a new way. The work was adapted in 2008 for the...
  • An Explicit Volume -
    ... of body parts are created. Over time it is possible to assemble fragments into a kind of coherence but to create a complete...
  • ... & the Aesthetics of Noise:“In the digital image, noise may be assumed to be extraneous, unwanted, out of context,disruptive,...
  • The two internationally renowned media artists and researchers based in Linz/Austria have been active as an artistic couple since the ‘90s and have especially pioneered in the field of interactive media art and exlporations of artificial life.
  • ... implications of software-produced images. His work encompasses a wide range of digital experiments from digital graphics to...
  • ... to digitize our big archive of media artwhich we have assembled over the past 30 years. We have scanned around 300 booksand...
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • Decision Value -
    ... buildings of the stock exchange (Bourse), the parliament (Assemblée Nationale), the high court (Palais de Justice), an airport...
  • ... images. With George Legrady's artistic direction, Yun Teng assisted with the visualization software
  • Cylinder & Bots -
    ... modules in every 3D-program. Within computergraphics one can assemble complicated structures from those elementary one-, two- or...