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ISEA 2006 [The Thirteenth International Symposium on Electronic Art]
2006
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2006
The 2006 edition of the internationally renowned ISEA Symposium will be held August 5-13, 2006, in San Jose, California. There are four major themes that run throughout the Symposium and Festival: Interactive City, Community Domain, Pacific Rim,
Intersections between Communication, Art and Technology - the CAT Study
1999
Fleischmann, Monika and Wolfgang Strauss. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
Intersections between Communication, Art and Technology - the CAT Study
1999
Strauss, Wolfgang and Monika Fleischmann. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
Spectropia
1999
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2002
A work in progress , is an evening-length interactive media performance performed by two players with the the participation of audience members. Spectropia can also be presented as an interactive installation for two viewers at museums, festivals
Riot
1999
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1999
Alternative web browser: The Tompkins Square riots and the state sponsored enforcement of gentrification in New York's East Village in the '90s inspired Riot, an alternative browser that crosses the virtual boundaries in the web. Riot breaks the
Illuminating Clay
2001
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2002
This interface allows users to explore and analyze free form spatial models. Using this platform we explore the domain of landscape design, where the relationship between form and computational simulations is of particular relevance. Landscape
Crack it !
2000
connective force attack: open way to public How to crack it!' was the information and encouragement the computer magazine PC Online offered to readers in issue 10/2000, followed by precise instructions on how to take part in the boldly
bottlogues
1999
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2000
Glass bottles have been a part of human culture for thousands of years, serving both practical and aesthetic functions. The "bottles" project explores the transparency of an interface that weaves itself into the fabric of everyday life. Seamless
VALUE OF VALUES, AT ISEA2019 GWANGJU
2019
ISEA, International Symposium on Electronic Arts is the major academic event on Media Art, research and creation. Value of Values is an invited artwork curated by Art Center Nabi for the Lux Aeterna Exhibition. “Value of Values (VoV) is a
Olga Kisseleva
"The artist Olga Kisseleva's approach to her work is much the same as a scientist's. A discrepancy detected during a procedure or within the workings of a structure oblige her to formulate a hypothesis, in order to explain the complication in
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