Archive Search

  • Ouija -
    ... the nostalgia of a Ouija board, it introduces important elements of real-time collaboration. "Ouija 2000" consists of a game board located in situ with its pointer mounted on a robotic arm and a webcam view of the board. In contrast to most...
  • medi@terra 2006 -
    ... have multiplied, forming a platform with numerous applications in different areas of reality: Within the last years the game industry has outsold cinema production while the hardware and software production companies develop their products according to...
  • Spew -
    ...It´s a Simulation game that continues data from the real world.
  • ...videogame based on Guy Debord's board game with the same title. in collaboration with the RSG.
  • ... augmented reality, creative hacking, data forensics, object-oriented programming for artists, virtual architecture, artistic game-development, information visualisation, UNIX/Linux and open source development practices worldwide. I'm a long-time advocate of...
  • Day of the Figurines -
    ... of Computer Science, HUMLE and ICE Laboratories (coordinating partner), the Interactive Institute, Play Studio & Zero Game Studio, the University of Tampere, Hypermedia Laboratory, Nokia Research, the University of Nottingham, Mixed Reality Lab,...
  • FemCity -
    ...a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and economic environment,...
  • Level Head -
    ...levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one of these rooms is a...
  • Peopoly -
    ... April 2013 with the them of global mobility and migration. The performance, called Peopoly, used the structure of a board game to explore the experiences of different visitors to the city and what they saw or did not see.
  • ...Curator of the game art section, editor of the catalogue and the main organizer of the conference. Presshttp://www.entermultimediale.cz/?id=press