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Szenografie digital - Die integrative Inszenierung raumbildender Prozesse
2023
Moritz, Thomas. Szenografie digital - Die integrative Inszenierung raumbildender Prozesse. doi.org/10.1007/978-3-658-39809-5_3, Wiesbaden: Springer Vieweg, 2023.
Art as Digital Exploration
2018
Everitt, Dave. Art as Digital Exploration. Series on Cultural Computing, https://doi.org/10.1007/978-1-4471-7367-0_17 th ed.https://link.springer.com/chapter/10.1007%2F978-1-4471-7367-0_17: Springer, 2018.
The Artist as Digital Explorer
2002
Everitt, Dave. The Artist as Digital Explorer Explorations in Art and Technology , no. https://doi.org/10.1007/978-1-4471-0197-0_18 (2002): 173-178.
PIXELSHADE (I & II)
2006
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2007
PIXELSHADE (I & II) The ‘PixelShades’ are part of a series of projects that were developed for the occasion of showing with Ingo Maurer in Milan & New York in 2006 and 2007. They are designed to print out any digital information (images,
ICECUBE LED Display [ILDm^3]
2018
Mark-David Hosale, Jim Madsen, Robert Allison ICECUBE LED Display [ILDm^3] is a cubic-meter (1/1000th scale) model of the IceCube Neutrino Observatory. This novel telescope looks for nearly invisible cosmic messengers, neutrinos, using a
100Days100Imachinations
2002
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2002
Event: 100Days100ImachinationsInstitution: Walter Storms GalerieComment:
100Days100Imachinations
2002
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2002
Event: 100Days100ImachinationsInstitution: Universität KasselComment:
Spatial Sounds (100db at 100km/h)
2000
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2000
Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans
Exploded Views 2.0
2013
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2013
Exploded_Views 2.0 by Marnix de Nijs is a masterpiece. No doubt about it. It is the most beautiful work of interactive media art I have ever seen. But its most peculiar aspect is that neither its beauty nor its meaning reside in the interactivity of
Topshot Helmet
2007
Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
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