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  • ... of blue lights along the floor defined a path from the entrance area to the screen. The visitor walking towards the screen interactively controlled a sequence of transformations in the image and sound. The sequence of digitally processed images was derived...
  • ... the museum space - this image is overlaid on his view of the real environment. By pushing the handles, the spectator can interactively control the rotation of the column and the movement of this virtual image. Sound and image are interactively accessed...
  • Heavens Gate as a video installation was first shown in the neoclassical stairwell of Felix Meritis. In other exhibition spaces the work usually occupies a specially constructed completely dark room. The video image is projected over the whole
  • ...In this interactive installation the visual and auditory components of the work were interconnected and closely related. A finely perforated projection screen was visibly divided into sixteen sections. Behind each section was a speaker connected to its own amplifier...
  • ... the spectator moves her head during this process then radially patterned distortions are created. In this way the spectators interactively play with fleeting concentric deformations of their own reflection.
  • Legible City - video
    ...The Legible City was first presented in 1988 as wire-frame graphics that were interactively operated by a joystick. This constituted a prototype for later implementations of this work using a bicycle as the viewer interface and more advanced computer visualisation...
  • ...In this interactive laser-disc-based work the viewer has to push a protruding steel bar to rotate a column-mounted monitor which in turn animates the images on its screen. A friction plate forces the viewers to exert themselves physically. Turning the monitor in one...
  • ... pulleys within the atrium of this building. Connected to the center's computer network, anyone working there can interactively program its movement paths.
  • ... rotating platform is furnished with a large video projection monitor, a computer, and a chair from which the viewer interactively controls his journey through The Virtual Museum. Forwards and backwards movement of the chair causes corresponding...
  • ... cooperation with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome, two video...