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Ouija
2000
-
2000
... of real-time collaboration. "Ouija 2000" consists of a
game
board located in situ with its pointer mounted on a robotic arm...
medi@terra 2006
2006
-
2006
... in different areas of reality: Within the last years the
game
industry has outsold cinema production while the hardware and...
More Than Us
2022
-
2022
...Exploring climate prediction as a
game
of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist...
Spew
2009
-
2011
...It´s a Simulation
game
that continues data from the real world.
Kriegsspiel
2002
...video
game
based on Guy Debord's board
game
with the same title. in collaboration with the RSG.
Julian Oliver
... programming for artists, virtual architecture, artistic
game
-development, information visualisation, UNIX/Linux and open...
Day of the Figurines
2006
-
2006
... partner), the Interactive Institute, Play Studio & Zero
Game
Studio, the University of Tampere, Hypermedia Laboratory, Nokia...
Active Living Infrastructure: Controlled Environment (ALICE)
2021
-
2021
...Exploring climate prediction as a
game
of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist...
FemCity
2002
-
2003
...a Multi-user Computer
Game
for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This
Game
is about...
Level Head
2007
-
2007
...levelHead is a spatial memory
game
by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it...
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