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  • William Latham's Computer Artworks In 1990 Mark Ayres was commissioned by artist William Latham (then Visiting Fellow at the IBM UK Scientific Centre) to compose a score for his Computer Art film The Evolution of Form. The result was highly
  • Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A.
  • Dr. Maria Roussou is an Associate Professor (tenured) in Interactive Systems (i.e. Human-Computer Interaction, Virtual Reality, Computer Games) at the Department of Informatics & Telecommunications, National and Kapodistrian University of Athens.
  • I am an Artist and Animator. Originally from London, and graduating from a BA in Fine Art, I started exhibiting my sculptures in clubs and galleries in London in the early 90's. I collaborated with other Artists and musicians in the electronic music
  • Goldin+Senneby (since 2004) is a framework for collaboration set up by artists Simon Goldin and Jakob Senneby; exploring juridical, financial and spatial constructs through notions of the performative and the virtual. Their collaboration started
  • Camille Utterback is a pioneering artist and programmer in the field of interactive installation. Her work has been exhibited at galleries, festivals, and museums internationally including The New Museum of Contemporary Art, The American Museum of
  • Bruce Wands is an artist, writer and musician. He has lectured, performed, and exhibited his creative work internationally, including Europe, Japan, Hong Kong and Beijing, China. Time Out New York named Bruce as one of the “99 People to Watch in
  • Maciej Wisniewski is an internationally respected digital artist and pioneer in network art. His art projects: netomat (1999), 4 Stories With a Twist (2004), 3 Seconds in the Memory the Internet (2002), Instant Places (2002), Streaming Conscience
  • Loeffler, Carl Eugene and Tim Anderson, ed. The Virtual Reality Casebook. first Edition th ed.Hoboken, NJ: Van Nostrand Reinhold Company, 1994.
  • Ascott, Roy. Behaviourist Art and the Cybernetic Vision In Multimedia. From Wagner to Virtual Reality, edited by Randall Packer and Ken Jordan, 104-120. New York, London: W. W. Norton and Company, 2002.