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Time_lapse: An Immersive Interactive
Environment
Based on Historic Stereo Images
1999
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: An Immersive Interactive
Environment
Based on Historic Stereo Images In IEEE SMC`99 System, Man and Cybernetics Conference Proceedings, : 1999.
Time_lapse: an immersive interactive
environment
based on historic stereo images
1999
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive
environment
based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
Time_lapse: an immersive interactive
environment
based on historic stereo images
1999
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive
environment
based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage
Environment
In European Network for Intelligent Information Interfaces: Community of the Future, edited by Mimo Caenepeel,
The HUMANOID
Environment
for Interactive Animation of Multiple Deformable Human Characters
1995
Boulic, Ronan and Tolga K. Capin and Zhiyong Huang and Prem et. al. Kalra. The HUMANOID
Environment
for Interactive Animation of Multiple Deformable Human Characters In Proceeding Computer Graphics Forum ´95, edited by Computer Graphics
Recombinant Poetics: Emergent Meaning as Examined and Explored Within a Specific Generative Virtual Environment
2010
... as Examined and Explored Within a Specific Generative Virtual
Environment.
Dr. Muller: VDM Verlag, 2010.
EVE Extended Virtual Environment
1993
-
1993
video
EVE is a research and development project initiated at the ZKM Karlsruhe in cooperation with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment
Comparison of Human Sensory Capabilities with Technical Specifications of Virtual
Environment
Equipment
1995
Barfield, Woodrow and Claudia Hendrix and Kurt Kaczmarek and Lotens, Wouter. Comparison of Human Sensory Capabilities with Technical Specifications of Virtual
Environment
Equipment Presence 4, no. 4 (1995): 329-356.
Placeholder: Landscape and Narrative in a Virtual Environment
1992
-
1993
PLACEHOLDER was a virtual
environment
project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
Mediadrive after ICT Penetration of the Tokyo
Environment
/ Mediadrive nach der IKT-Durchdringung der Tokioter Szene
2001
Okada, Tomohiro. Mediadrive after ICT Penetration of the Tokyo
Environment
/ Mediadrive nach der IKT-Durchdringung der Tokioter Szene In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited
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