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  • The Savant Guard -
    The Savant Guard is a public art commission for the city of Pasadena, California. Since its opening in July 2006 it is one of the few outdoor, publicly accessible "interactive" artowrks in the US. This project is a collaboration between myself
  • dog[lab]01 -
    In this experimental space, seven little chimerical robots are evolving, some animals which have the general morphology of a dog but some have bovine coats provided with horns (mad cow disease?), pork skin (xenotransplantation? unless it’s a cross
  • E-volve Wolf Lieser opened a new gallery [DAM]Cologne on the 24th April 2010. boredomresearch are exhibiting their computational systems Lost Calls of Cloud Mountain Whirligigs in the first exhibition ‘E-volve’ at the gallery. Lost Calls of Cloud
  • "Ten Thousand Cents" is a digital artwork that creates a representation of a $100 bill. Using a custom drawing tool, thousands of individuals working in isolation from one another painted a tiny part of the bill without knowledge of the overall
  • (W)orld Currency -
    "This artwork illustrates a global currency through the creative formulation of an equation and a trading algorithm for the currency exchange market. The visionary creation of algorithmic trading combines art with the material that governs
  • Interactive Net-Based Installation 10'000 moving cities deals with the world of information, user-generated content and news about places, cultures, people and movements. Visitors can select any city or place, using a digital interface. About the
  • Latent State - video
    This project was developed during 2009 as part of my MFA thesis at the Design Media Arts department at UCLA. It consisted in the creation of a live cinema piece using a number of resources for real-time AV performance and a combination of digital
  • Der Wald
    "In the first version of "The forest", made as a computer animation, the image of the forest creates the impression of a three-dimensional space constructed from elements which themselves are only two-dimensional. The basis for the image is a
  • The installation MULTIPLE voice/vision is the output of a research project in the arts, with as focus how friction between multiple layers of sound and vision can be a trigger for embodied perception. A multitrack registration—for both sound and
  • Terrarium -
    TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control